Selected writing

Links open in new tabs.

Addressable Space, The Ethereum Foundation, Summer of Protocols program, 2024.

Digital information is encoded in the built environment in the form of street addresses, business names and building floor and room numbers, creating an alternative conceptual language which computers use to perceive and interpret physical space.

Magic Carpets, Real Life, 2022.

The increasingly ubiquitous presence of LCD screens in our homes and public places could transform our perceptions of the boundaries and materiality of physical space.

Free Shipping, Real Life, 2019.

The widespread adoption of delivery robots could enable new types of peer-to-peer sharing for physical objects instead of digital files.

The Internet of Electron Microscopes, guest blog post, Ribbonfarm, 2017.

A speculative narrative exploring how our perceptions of the increasingly thin and flat screens through which we view the internet redraw the boundaries of a hypothetical conceptual space within which digital content might be imagined to implicitly exist.

Perpetual Motion Machines, Real Life, 2016.

A potential future scenario in which automated vehicles would be inhabited as though they were constantly-moving buildings, creating new types of disconnected and atomized living conditions within our homes and neighborhoods.

Ways to connect

Email: chenoehart (at) gmail (dot) com

Online profiles: Twitter, Bluesky, Mastodon, LinkedIn.

Newsletter: Chenoe's Newsletter provides email updates when new work is released.

Selected work

Links open in new tabs.

CV

Link to my academic CV in a PDF format.

Architectural portfolio

Selected portfolio of architectural work and spatial investigations, 2007-2020.

Auto-Montage

Master's thesis completed at U.C. Berkeley's College of Environmental Design in 2019, examining a cautionary scenario of how inhabitable automated vehicles could repeat and exacerbate the planning mistakes of the 20th-century American suburbs. Its ideas expanded on those in my earlier 2016 Perpetual Motion Machines article.

Robotic furniture

Spacetime was a project to create a prototype of a robotic furniture product which would have introduced automated warehouse technolgies for storing physical objects into a home setting. (2015).

Introduction

Chenoe Hart is an architectural designer investigating how the internet relates to physical space. She is interested in how digital technologies can transform architecture's traditional condition of being a passive and location-based form of media, and in how the built environment operates as an informational medium for people and places outside the historical boundaries of architectural discourse.

Her work includes writing and design research. Within those domains, she leverages her creative background to imagine unforeseen second-order implications of emerging technologies, and to evaluate new technologies from their first principles. Her ideas are informed by her interdisciplinary awareness of computer programming, and by her experiences with growing up in geographically diverse environments.

She received a Bachelor of Arts in Architecture from Barnard College and a Master of Architecture from the University of California at Berkeley. She is located in New York.